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Drowning The sound sources for this piece include hydrophone recordings of voice and water turbulence. Sometimes these sound materials are used untreated, at other times they are subjected to a variety of digital processing and re-synthesis methods such as convolution, mutation and granular synthesis. Manipulated voice features heavily in many of my pieces, stemming from my work as a singer. Drowning alternates between sound worlds and explores various unusual acoustic perspectives. The software applications SoundHack, Sound Effects and Protools were used extensively in the sound design and construction of this piece. Initially in stereo, the piece has been reworked and remixed for multi-channel surround presentation, heightening the sense of being immersed and engulfed. The piece is part of a series of works exploring death and the grieving process.sound clips (mp3) |